Tag: coco

  • Box Office: ‘Star Wars: The Last Jedi’ Rockets to $215 Million Opening Weekend

    LOS ANGELES (Variety.com) – Disney-Lucasfilm’s “Star Wars: The Last Jedi” is set to take over the box office in its opening weekend, raking in around $215 million from 4,232 North American sites.

    Including $45 million from Thursday previews — the second-largest Thursday night preview total ever, below “Star Wars: The Force Awakens’” 2015 total of $57 million — the tentpole film brought in $104 million from Friday, and is looking to add over $100 million between Saturday and Sunday.

    The total gross will make “The Last Jedi” the fourth film in domestic box office history to make over $200 million in its first weekend, joining “The Force Awakens” with $248.8 million, “Jurassic World” with $208.8 million, and 2012’s “The Avengers” with $207.4 million. “The Last Jedi” will finish significantly above Star Wars spinoff “Rogue One,” which opened with $155.1 million on the same weekend a year ago.

    “The Last Jedi” has tracked consistently at $200 million for its opening weekend since first estimates in late November. “The Force Awakens” finished its domestic run with $936.7 million and $2.07 billion worldwide, while “Rogue One” took in $532.2 million domestically and $1.03 billion worldwide.

    Directed by Rian Johnson, “Star Wars: The Last Jedi” picks up where “Star Wars: The Force Awakens” left off. It stars returning cast members Mark Hamill, Carrie Fisher, Adam Driver, Daisy Ridley, John Boyega, Oscar Isaac, and Andy Serkis. New stars include Kelly Marie Tran, Laura Dern, and Benicio del Toro. The film has an A CinemaScore and a 93% “fresh” rating on Rotten Tomatoes.

    The only other wide release during the “Star Wars” blitz is Fox’s animated family comedy “Ferdinand” — opening at 3,621 locations in North America with an expected $12 million debut. The movie is based on the children’s book “The Story of Ferdinand” and directed by Carlos Saldanha, with John Cena voicing the Spanish bull who doesn’t want to fight.

    Both films open in the wake of Disney’s $52.4 million acquisition of many of 21st Century Fox’s major assets, including its pictures department.

    Disney-Pixar’s “Coco” should top the rest of the pack this weekend with about $9 million in its fourth frame, enough to bring the animated musical to almost $150 million.

  • Disney Is Ending the ‘Frozen’ Short Before ‘Coco,’ But Not From Complaints

    KNOCK KNOCK – In Walt Disney Animation Studios’ “Olaf’s Frozen Adventure,” Olaf goes door to door in Arendelle in search of the best holiday traditions to bring home to Anna and Elsa, who are celebrating their first Christmas in forever. The 21-minute featurette opens in front of Disney•Pixar’s original feature “Coco” in U.S. theaters on Nov. 22, 2017. ©2017 Disney. All Rights Reserved.Olaf always planned to melt this week. “Coco” fans just wish they knew.

    “Coco” has been dominating the box office, but attached to it is a very long “short” called “Olaf’s Frozen Adventure.” Pixar always plays shorts before its features, but never one that went on for 22 minutes. It was a lot to ask. But it’s ending this week.

    Mashable reported that Disney directed theaters to remove the “deeply unpopular” short from future screenings, and the phrasing made it seem like it was being cut due to the complaints. But that’s not the case.

    A Reddit user who works at a movie theater shared a note they said was from Disney, reading, “Please note that the run of Olaf’s Frozen Adventure playing before Coco will end after 12/7. Starting on Friday 12/8 no more Olaf shorts should be up on screen. With the extra 22 minutes of running time back, we would appreciate if you could get in an extra show if possible.”

    A Disney rep told Entertainment Weekly the “Frozen” short “was always promoted as a limited run so it’s not really a story — the end of our Olaf theatrical play is coming next week. All our ads and messaging called it as such.”

    They may not think it’s a story, but it was news to a lot of fans that the short would be playing in front of “Coco,” despite any ads/messaging. So there seems to have been a communication breakdown somewhere along the way. It will be news to some folks that the short is ending this week, and maybe people who want to see “Coco” again — or for the first time — will be more willing to do so now that they know the run-time will be 22-minutes shorter.

    FYI, we still love you, Olaf.

    Want more stuff like this? Like us on Facebook.

  • Box Office: ‘Coco’ Comes Out on Top for Second Weekend in a Row

    By Erin Nyren

    LOS ANGELES (Variety.com) – Disney-Pixar’s “Coco” is set to win the first December weekend with an estimated $28 million in its second weekend at 3,987 domestic locations, a little under double the third frame of “Justice League‘s” take at $16 million.

    The third weekend of Lionsgate’s “Wonder” is on track to come in third, behind Warner Bros.’ latest DC installment, with $13 million. Disney-Marvel’s “Thor: Ragnarok” is doing well in its fifth weekend, taking in $9 million to slot into fourth place, and the fourth weekend of holiday film “Daddy’s Home 2” is heading towards about $7 million, making it fifth.

    The major studios are relying on holdover business this weekend and the next before the Dec. 15 launch of Disney-Lucasfilm’s “Star Wars: The Last Jedi.”

    Three potential awards season contenders had their platform releases as Amazon opened Woody Allen’s “Wonder Wheel” in five locations; A24’s “The Disaster Artist,” starring and directed by James Franco, launched in 19 sites; and Fox Searchlight’s Guillermo del Toro fantasy “The Shape of Water” opened at two sites. Fox Searchlight’s “Three Billboards Outside of Ebbing, Missouri” expanded to 1,430 venues from 614 in its fourth weekend, and rose from 10th place to seventh with $4.5 million.

    “Coco” posted the fourth-best Thanksgiving holiday opening ever, trailing three other Disney titles — “Frozen” with $93 million in 2013, “Moana” with $82 million in 2017, and “Toy Story 3” with $80 million in 2010. The film tells the story of Miguel, a young boy who is accidentally transported to the land of the dead, and sets out to find a legendary musician, who is also his great-great-grandfather. The film’s concept stems from the Mexican holiday Dia de Muertos. While the studio has not released a budget for the film, Pixar movies are normally budgeted between $175 to $200 million.

    “Justice League” is set to rise to about $195 million domestically after its second weekend. The movie teams up Wonder Woman, Batman, Aquaman, the Flash, and Cyborg in the same manner as Disney-Marvel’s superheroes and is already the 11th highest-grossing title released in 2017. It’s been the lowest performer among the DC Extended Universe. “Wonder Woman” grossed $233.8 million in its first two weeks in June and “Suicide Squad” took in $241.5 million in its first two weeks in August 2016.

    Lionsgate’s family drama “Wonder” has continued to show impressive traction with this weekend’s estimates bringing it to a cumulative $89 million. The film, which stars Jacob Tremblay as a fifth grader with a facial deformity, has a modest $20 million budget.

    “Thor: Ragnarok” will top $290 million domestically after its fifth weekend and is the sixth highest domestic grosser of 2017. The film has surpassed $800 million globally and helped push Disney past the $5 billion worldwide mark. Of the 17 films in the Marvel Cinematic Universe, “Ragnarok” is the seventh to reach this milestone and the third to do so this year.

  • The ‘Frozen’ Short Playing Before ‘Coco’ Annoyed So Many People 

    No offense to “Olaf’s Frozen Adventure.” Fans just wonder why Disney-Pixar let it goooooo on for 20 minutes before “Coco.”

    “Coco” was a hit at the box office over Thanksgiving weekend, naturally, but the decision to air a very long “Frozen” short before “Coco” was not so popular. It’s not that fans don’t like “Frozen,” or that there was something wrong with the new story. That’s not the problem. They were just confused why something THAT LONG had to play before the movie they paid for. It wasn’t exactly a short short.

    Apparently it made life rough for movie theater employees as well as fans:

    Poor Olaf. Maybe if they had played it after the movie? Or made the short optional, and made that clear, so families could come 20 minutes later, during some kind of brief intermission before “Coco” started?

    [via: Twitter]

    Want more stuff like this? Like us on Facebook.

  • Box Office: ‘Coco’ Crushes ‘Justice League’ Over Thanksgiving Weekend

    By Dave McNary

    LOS ANGELES, Nov 26 (Variety.com) – Disney-Pixar’s “Coco” handily won the Thanksgiving holiday box office over the second weekend of Warner Bros.-DC Entertainment’s “Justice League,” with $71.2 million at 3,987 North American sites during the Wednesday-Sunday period.

    Justice League” pulled in $60 million at 4,051 locations during the same timeframe. The superhero action-adventure, the fifth in the DC Extended Universe, has totaled $172 million in its first 10 days.

    “Coco” posted for the third-best Thanksgiving holiday opening ever, trailing three other Disney titles — “Frozen” with $93 million in 2013, “Moana” with $82 million in 2017 and “Toy Story 3” with $80 million in 2010.

    Audiences surveyed by comScore’s PostTrak gave “Coco” strong ratings with 66% calling it “excellent,” and another 23% rating it “very good.” Surveys also showed 77% of viewers saying they would “definitely recommend” the movie to friends and 20% saying they would watch it again in a theater.

    “Coco,” directed by Lee Unkrich and co-directed by Adrian Molina, is based on the traditions surrounding the Day of the Dead holiday in Mexico and centers on a 12-year-old boy who dreams of becoming a musician and explores his family history in the Land of the Dead. The studio has not released a price for the movie. Disney-Pixar titles are usually budgeted in the $175 million to $200 million range.

    “Justice League,” which teams up the DC characters in the same manner as Disney-Marvel’s superheroes, is already in the top 15 of titles released in 2017 and has opened with a B+ CinemaScore. It’s been the lowest performer among the DC Extended Universe. “Wonder Woman” grossed $206.3 million in its first 10 days in June and “Suicide Squad” took in $222.6 million in its first 10 days in August 2016.

    Gal Gadot stars as Wonder Woman along with Ben Affleck as Batman, Henry Cavill as Superman, Jason Momoa as Aquaman, Ezra Miller as the Flash, and Ray Fisher as Cyborg as the superheroes team up to save the world. Warner Bros. has not disclosed the production cost, which is believed to be as much as $300 million.

    Lionsgate’s family drama “Wonder” continued to show impressive traction in third place with about $32 million at 3,140 locations for a 10-day total of more than $69 million. The film, which stars Jacob Tremblay as a fifth grader with a facial deformity, has a modest $20 million budget.

    Disney-Marvel’s “Thor: Ragnarok” finished fourth with about $24 million at 3,281 sites, lifting its 24-day domestic total to $277 million. It’s topped “Despicable Me 3” as the sixth-highest grosser of 2017.

    Fox’s “Murder on the Orient Express” and Paramount’s “Daddy’s Home 2” tied for fifth over the five days, both with $18.6 million. “Orient Express” has totaled $74.2 million domestically in its first 17 days while “Daddy’s Home 2” has earned $72.7 million in the same period.

    Sony Classics saw stellar returns from its platform release of coming-of-age drama “Call Me by Your Name” with $404,874 at four venues in Los Angeles and New York since its Friday launch for an impressive per-screen average of $101,219. That’s the best limited opening of 2017, topping the “Lady Bird” launch with $364,437 on four screens, and the highest since “La La Land” opened with $881,104 at five venues last December.

    Focus Features’ “Darkest Hour,” starring Oldman as Winston Churchill, opened strongly with a $248,000 at four theaters for the five days. The well-reviewed film — which centers on Chruchill’s early days as prime minister in 1940 with a possible Nazi invasion of Britain looming — is playing at the Arclight and Landmark in Los Angeles and the Union Square and Lincoln Plaza in New York City.

    The holiday weekend is one of the busiest moviegoing periods of the year. According to comScore, this year’s five-day Thanksgiving weekend saw total grosses his $268 million — $7.5 million better than last year’s when “Moana” opened with $82 million, and “Fantastic Beasts and Where to Find Them” taking in $65 million in its second weekend.

  • Pixar Boss John Lasseter Apologizes for ‘Missteps’ & Announces ‘Six-Month Sabbatical’

    US-ENTERTAINMENT-COCOWow. Eh tu, John Lasseter?

    The head of Pixar and Walt Disney Animation, brands known for family friendly quality, is taking a leave of absence right as the new film “Coco” hits theaters. Lasseter wrote a memo to staff today, taking ownership for “missteps” connected to sexual harassment allegations made by his own employees.

    As he wrote, “It’s been brought to my attention that I have made some of you feel disrespected or uncomfortable. That was never my intent. […] I especially want to apologize to anyone who has ever been on the receiving end of an unwanted hug or any other gesture they felt crossed the line in any way, shape, or form. “

    He doesn’t plan to leave permanently, writing, “My hope is that a six-month sabbatical will give me the opportunity to start taking better care of myself, to recharge and be inspired, and ultimately return with the insight and perspective I need to be the leader you deserve.”

    Sources are coming out to add some context to what’s going on, with one Pixar employee telling The Hollywood Reporter Lasseter was known for “grabbing, kissing, making comments about physical attributes.” Apparently he was so known for being physical, women some women used a move they called “the Lasseter” to stop him from putting his hands on their legs. According to Deadline, women also used the “head turn” when Lasseter moved in for an unwelcome kiss, so it went to their cheeks instead. “He was like a creepy, geeky uncle who was inappropriate,” one woman told Deadline.

    Here’s Lasseter’s full memo, via Deadline:

    “I have always wanted our animation studios to be places where creators can explore their vision with the support and collaboration of other gifted animators and storytellers. This kind of creative culture takes constant vigilance to maintain. It’s built on trust and respect, and it becomes fragile if any members of the team don’t feel valued. As a leader, it’s my responsibility to ensure that doesn’t happen; and I now believe I have been falling short in this regard.

    I’ve recently had a number of difficult conversations that have been very painful for me. It’s never easy to face your missteps, but it’s the only way to learn from them. As a result, I’ve been giving a lot of thought to the leader I am today compared to the mentor, advocate and champion I want to be. It’s been brought to my attention that I have made some of you feel disrespected or uncomfortable. That was never my intent. Collectively, you mean the world to me, and I deeply apologize if I have let you down. I especially want to apologize to anyone who has ever been on the receiving end of an unwanted hug or any other gesture they felt crossed the line in any way, shape, or form. No matter how benign my intent, everyone has the right to set their own boundaries and have them respected.

    In my conversations with Disney, we are united in our commitment to always treat any concerns you have with the seriousness they deserve, and to address them in an appropriate manner. We also share a desire to reinforce the vibrant, respectful culture that has been the foundation of our studios’ success since the beginning. And we agree the first step in that direction is for me to take some time away to reflect on how to move forward from here. As hard as it is for me to step away from a job I am so passionate about and a team I hold in the highest regard, not just as artists but as people, I know it’s the best thing for all of us right now. My hope is that a six-month sabbatical will give me the opportunity to start taking better care of myself, to recharge and be inspired, and ultimately return with the insight and perspective I need to be the leader you deserve.

    I’m immensely proud of this team, and I know you will continue to wow the world in my absence. I wish you all a wonderful holiday season and look forward to working together again in the new year.

    John”

    “Coco” opens in theaters November 22.

    Want more stuff like this? Like us on Facebook.

  • New ‘Coco’ Trailer Paints Gorgeous Ode to Mexico’s Day of the Dead

    The new trailer for Pixar’s “Coco” is a love letter to Mexico and its musical and cultural traditions.

    The movie follows a boy named Miguel (Anthony Gonzalez), who hides his love of music and idol Ernesto de la Cruz (Benjamin Bratt) from his family. A mystical event takes Miguel to the Land of the Dead, and he teams up with a charming ne’er-do-well skeleton named Hector (Gael Garcia Bernal) to uncover long-hidden family secrets.

    But the stakes get higher for Miguel, who is slowly turning into a skeleton himself. And at dawn, he won’t be able to return to the land of the living.

    The trailer is stunning in its visuals. The Land of the Dead is extremely colorful and vibrant, intricately detailed, and painstakingly crafted. It’s clearly a joyful place where loved ones reunite in the afterlife. For a pretty deep subject (what happens after you die), the movie seems to treat it with gentle humor and a clear focus on Mexican traditions.

    “Coco” opens in theaters November 22.

  • ‘Coco’ Filmmakers Reveal How They’re Bringing the Day of the Dead to Life

    If there is one thing that Pixar excels at, it’s bringing audiences into worlds they’ve never experienced before.

    After a steady stream of universe-building sequels (and “The Good Dinosaur“), the team from Pixar is ready to take you into another wholly-unique world with November’s “Coco.” The ambitious film tells the tale of a boy named Miguel (Anthony Gonzalez), who, through a series of crazy circumstances, winds up in the Land of the Dead (on the annual holiday of Dia De Los Muertos, no less). He’s then got to race to reconnect with a long lost family member (Benjamin Bratt) and return to the land of the living before he winds up a skeleton, too. It’s an incredible story, full of color and music and fun.

    At a recent press event at Pixar, the studio screened about 35 minutes of the film for select media (and previewed a few more minutes throughout the following day) and I’ve got to say that it looks amazing. The film was directed by “Toy Story 3” filmmaker Lee Unkrich, one of the original Pixar members, along with co-director Adrian Molina, and the two have conjured up a world that is genuinely unlike anything you’ve ever seen before.

    As part of the press event, I got to sit down with Unkrich, Molina, and producer Darla Anderson. We talked about all things “Coco” –- where the idea came from, whether or not it will wind up in Epcot, what the technical challenges were, and what it’s like being partnered with a “Frozen” short (“Olaf’s Frozen Adventure”) during the theatrical run.Moviefone: It’s always fascinating to hear about the arcs these movies take. What was the initial pitch for “Coco” like? And how has that changed through the five or six years of development?

    Unkrich: The original pitch was a very different story than what we ended up with. It did have a boy as its main character, but — beyond that — it took us a while to figure out the story that we wanted to tell.

    We knew we wanted to tell a story set against Dia De Los Muertos, we just didn’t know what that story was. Interestingly, the very first idea that we developed was more from an outsider’s perspective. It was about an American-born kid, who had an American father and a mother from Mexico, and the kid ended up going on a trip to Mexico to visit his Mexican family. I think some of that came out of the fact that I am not Latino myself, so my first inclination was to craft a story from the outside. And we went down that path for a while and we realized that we were telling a story that was antithetical to what Dia De Los Muertos is all about. We were telling a story that was all about a kid dealing with grief and learning to let go of the person he was grieving, and that’s the opposite of what Dia De Los Muertos is all about; it’s about this obligation to actively remember people and pass their stories along.

    Anderson: And in remembering, they’re with you.

    Unkrich: So we reached a point where we stopped everything and started over. We ripped everything down to the studs and embraced the notion, since we’re telling a story in Mexico, [to] tell the story of a Mexican family. That meant that we had to do that much more important research, and do trips to Mexico, and embed ourselves with Mexican families in order to confidently tell the story from that perspective.
    When did the music aspect come into play? This seems to be the most heavily musical Pixar movie ever.

    Unkrich: That came about the same time. The original idea of the movie wasn’t particularly music-focused. It was when we did this reinvention that we came up with this notion of a kid who wanted to play music, and had this musical idol, but was growing up in a family that didn’t allow music.

    I remember the “diorama” you showed at D23 a couple of years ago. Where was that in the development process? How important was it for you to get that out there?

    Anderson: It came about at a moment in time when there were folks available at the studio, which is awesome. There was this small window of opportunity. When you’re making these original films, you’re trying to figure out the language of the world. And how it might feel. And how we’re going to deal with cloth simulation and skeleton design and the music. I think it’s still, to this minute, the longest shot in Pixar history.

    Unkrich: When we first announced that we were doing this film, there were a lot of people — especially people who don’t understand what Dia De Los Muertos is all about — who would say things like: “Oh, Pixar is making their first horror film. It’s going to be something scary.” So we wanted to create a look-and-feel piece that had the tone that we were reaching for, which is why we made something so celebratory and colorful and full of music. It was to try and — even though it’s not a moment in the movie — we created a piece that expressed the vitality that we wanted.

    Have you found that it’s been hard expressing what the movie is? There’s so much to it — so many characters and intricacies. I imagine that has been a challenge, just trying to convey all of that.

    Molina: It has been a challenge because this film, in particular, is a Rubik’s Cube of pieces. You know that you have a family and you have to set the rules of the actual world, but you’ve also got to set the rules of the fantasy world. You’ve got to navigate these characters into situations that move the movie forwards and you’ve got to set up a bunch of stuff at the beginning that’ll pay off at the end.

    Unkrich: All in a wrapper of something that has to be culturally specific.

    Molina: So it has taken a long time. You also have to make sure that if people are familiar with the holiday, they’re getting everything they need. And if they’re not familiar with the holiday, they aren’t getting left behind. So it’s taken many revisions and many passes. But the feedback that we’ve been getting, now that the story is done and the animation is being completed, is that everyone seems to be getting the themes and the emotions and the connection to the characters.

    Unkrich: Every time we’d screen the film, which was about every 12 weeks, we would put out an online, within the company, a questionnaire. We’d ask specific questions or ask them to rate different aspects of what they saw. It was all in an effort to see what they were understanding. You’d go too far one way, and people felt like it was too on the nose and they were getting a lecture, or you’d go too far the other way and people would be confused. So there was a lot of navigating that until we found the perfect middle ground.It’s sort of amazing that it’s all set in one night, because you’re setting stuff up and it’s immediately following through. I imagine that was a big challenge.

    Unkrich: It was. Movies are all about the same length, but when you’re telling a story over a large chunk of time, you can do a montage of somebody over the course of a summer experiencing things and living life. We couldn’t do that.

    Molina: No montages in this movie.

    Pixar is a very closed ecosystem, but there are obviously other movies out there. How cognizant of things like “Book of Life” or “Corpse Bride” were you?

    Unkrich: We tried to be aware of what was out there that was in the same airspace as us. We didn’t know about “Book of Life” for the first couple of years that we were working on this. That caught us by surprise. But when we started seeing images from it early on, we saw that we were doing something very different, visually, from what they were doing. We were nervous about what their story was. So we were all very relieved when we saw the movie and realized they were telling a very different story than we were. There were, of course, common visual elements. I’ve heard online, “Oh, they’re doing stuff that looks like ‘Kubo.’” Some of these things… there’s just stuff in the ether and it aligns. We’re all trying to be original and we’re all trying to do our own things but, at the end of the day, there are some little unplanned similarities between all of these films. But they’re all minor visual things and we’re all telling such different stories from each other.

    It’s interesting because you’re seeing different aspects of the holiday, even.

    Unkrich: For sure. And Tim Burton has done a lot with animated skeletons in many different films and we made a conscious effort to try to carve out our own space and do something visually that was very separate from what he’s done.

    I love the story you told about being inspired by the Mexico Pavilion at Epcot. Have you thought about putting the characters in that space?

    Unkrich: I guess we’ll see how the movie does.Every Pixar movie comes with a set of unique technical challenges. Was there anything that turned out to be easier than you thought, or something that was more difficult?

    Anderson: What was easy?

    Molina: Well, easier than we thought … I will say that I’m always impressed by the simulation. So much of the beauty of this movie is in the clothing, the layers of clothing, the movement of the clothing. I thought, what little I know about simulation, that that would be a big challenge but the simulation completely rose to it and impresses me with every review.

    Unkrich: I’m trying to think of anything. Like on “Toy Story 3,” the hardest thing was the garbage bags. Just those plastic garbage bags, they turned out to be a huge pain. Just to make them look natural was a lot of work. It was crazy because you look at it and it’s just like, “It’s just a garbage bag.” I’m trying to think if there was anything like that on this. I mean, from day to day, I’m just so surprised because there are things that I think are going to be difficult that actually end up being pretty easy for people to do.

    Molina: Guitar straps are hard.

    Unkrich: Yeah — the guitar strap ended up being really hard. Miguel is already wearing two layers of clothing. There was a time in CGI when that would have been unthinkable. Miguel’s got on a T-shirt and his hoodie over that. Then we’re talking about a guitar strap on top of that. So it’s multiple layers of interaction of cloth. In live-action, you wouldn’t think about that at all. But in computer graphics it’s a lot more difficult to deal with.

    Can you talk about being partnered with the “Olaf’s Frozen Adventure” short?

    Unkrich: We’ve seen the “Frozen” short and the thing we were pleasantly surprised to see is that they do fit well together.

    Molina: They inhabit the same thematic airspace from this idea of “what are your family traditions and how does that bring you closer together as a family?” It’s a perfect pairing, when you see them in conjunction.

    Coco” hits theaters on November 22.

  • Exclusive: Producer Roy Conli on What to Expect From ‘Olaf’s Frozen Adventure’

    Frozen” is a phenomenon.

    There’s just no getting around that. The Disney animated feature, released way back in 2013, made more than $1 billion at the global box office and won the Academy Awards for Best Animated Feature and Best Original Song (“Let It Go”). Along the way, it has inspired an animated short (the utterly charming “Once Upon a Time.” But that’s just the beginning — there will soon be a Broadway musical (currently in previews in Denver), a full-fledged sequel (with a tentative release date of November 27, 2019) and a brand-new holiday special debuting this Christmas alongside Pixar’s “Coco.” And by all indications this special, called “Olaf’s Frozen Adventure,” is going to be pretty special.

    Earlier this summer, at the D23 Expo, Josh Gad sang one of the new songs from the special (written by Elyssa Samsel and Kate Anderson) on stage and it was a hoot. The special is concerned with Anna and Elsa, who, with a newly free and open Arendelle, are able to celebrate the holidays for the first time in forever (see what I did there?) So it’s up to Olaf to find the best holiday celebrations. Chaos, inevitably, ensues. It looks very cute.

    We were down at Walt Disney World a couple of weeks ago speaking to “Olaf’s Frozen Adventure” producer Roy Conli about his work on the gorgeous Disneynature film “Born in China” (out on home video next week) and had to ask him what we could expect from this latest “Frozen” romp.

    “Well, first of all, they’re going to get four new songs, which are wonderful,” Conli said.

    He then admitted that he was uneasy about coming aboard such a beloved franchise: “I came onto this a little concerned because you’re taking one of the crown jewels.”

    Still, he’s got a crackerjack team behind him, including directors Stevie Wermers and Kevin Deters, who created the “Prep & Landing” Christmas specials for Walt Disney Animation Studios and ABC. “We, being me and Stevie Wermers and Kevin Deters, who directed it, joked that they’ve become the holiday experts,” Conli said. (They have!)

    Clearly everyone involved wanted this to be special and to really advance the overall “Frozen” story. “We really wanted to make sure that it was not only in the world but furthered the world of the characters. It’s really cool. You get to know Olaf a little bit better. You see a side of the ladies that you didn’t see in the film. Even Kristoff has a legitimate song,” Conli revealed.

    One of the biggest thrills for the producer, though, was getting to work with the cast (everyone is returning for the special). “The cast of that film — what a delight!” Conli said. “Josh Gad is a really amazing performer. Kristen and Idina were incredible. We sat, slack-jawed, when Idina came in. This is a somewhat diminutive person. And it was like, This is why she’s a star.”

    Born in China” hits Blu-ray, Digital HD and Disney Movies Anywhere on August 29. “Olaf’s Frozen Adventure” premieres with “Coco,” opening nationwide on November 22.